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Tokyo Game Show 2019 - My Experience

Writer's picture: ScopsScops

Updated: Sep 20, 2019

The Tokyo Game Show is one of the finest events in gaming on the eastern side of the world. It takes place every year in September at Makuhari Messe in Chiba, Tokyo. The event is jam packed with the latest releases from the many of major and indie game developers in Japan, as well as those from overseas. I'll cover some of the main developers' booths and some of the indie developers.

(From left to right: map of the main developer halls, the vr, e-sports, and indie area, and the list of indie developers.)


When I first entered the game show I was greeted by a blast of cool air (welcome after sitting in the sun for an hour), music, and immediately to the left I could see the Square Enix area most prominently displaying the Final Fantasy VII Remake:

Square Enix booth TGS 2019
The Square Enix booth featured a few movie screens and live stages, as well as a backdrop of Midgar city.

The area also featured the Dragon Quest XI Switch port and the new Avengers game. There were lines to attend several of the features of the booth, but (just between you and me) I think it is a little time consuming UNLESS you get there early and queue early on. Waiting times can be 1 or 2 hours for some of the lines for the events and time FLIES at the TGS, let me tell you.


Next, I was on to the Konami booth where they had the latest Contra, Rogue Corps, on display. The game really reminded me of Gauntlet Legends, but as a Contra game. It looked like it was for up to four players and pushed the players linearly through the stage with several battle areas. The booth itself was pretty impressive. They actually had steam coming from those rockets.

Konami booth TGS 2019 Contra
One corner of the Konami booth showing the latest Contra release.

One of the other highlights of the booth aesthetics was Capcom's booth for their latest RE game called Project Resistance. (Yes, that's a live person in that booth). For this booth, I could only pass by. It was very very crowded and waiting in line wasn't an option. About Project Resistance, it is a 1v4 asymmetric online survival horror experience set in the world of Resident Evil where one person squares off as the mastermind against 4 players, each with different special skills, trying to survive the nightmare while the mastermind works against them.

Capcom booth Resident Evil Project Resistance
The booth for Capcom's upcoming Resident Evil game, Project Resistance.

I couldn't go without noticing the booth for Cyberpunk 2077. Let me just say... the colors and design were just awesome. They colors just really jump out and they had a really cool, futuristic-looking motorcycle displayed. The wait time for the event was too long, so I didn't queue up for it, but there is already a lot of information about this game, so I didn't mind about it too much.



Cyberpunk is set to be quite an interesting game though. There are multiple ways to progress the story line and get past game obstacles. There are also different upgrade paths and choices you can make for your character, depending on your preferences.




I was lucky enough to come across the Death Stranding booth right as they were beginning to show the gameplay trailer. I watched everything with a front row seat and, believe me, it did not disappoint. The characters and cinematic look amazing. Also the gameplay looks very smooth. Essentially, you play as Norman Reedus and are tasked with linking the USA back into the Chiral Network. You have to travel along the country and deliver packages along the way, interacting with other people playing the game. I really felt Mr. Kojima was inspired by the multiplayer game mechanics of the Souls series for this game, extrapolating it to a sandbox style exploration game. It's looking really really interesting!



The Tokyo Game Show is one of the finest events in gaming on the eastern side of the world. It takes place every year in September at Makuhari Messe in Chiba, Tokyo. The event is jam packed with the latest releases from the many of major and indie game developers in Japan, as well as those from overseas. I'll cover some of the main developers' booths and some of the indie developers.

(From left to right: map of the main developer halls, the vr, e-sports, and indie area, and the list of indie developers.) When I first entered the game show I was greeted by a blast of cool air (welcome after sitting in the sun for an hour), music, and immediately to the left I could see the Square Enix area most prominently displaying the Final Fantasy VII Remake:

The area also featured the Dragon Quest XI Switch port and the new Avengers game. There were lines to attend several of the features of the booth, but (just between you and me) I think it is a little time consuming UNLESS you get there early and queue early on. Waiting times can be 1 or 2 hours for some of the lines for the events and time FLIES at the TGS, let me tell you. Next, I was on to the Konami booth where they had the latest Contra, Rogue Corps, on display. The game really reminded me of Gauntlet Legends, but as a Contra game. It looked like it was for up to four players and pushed the players linearly through the stage with several battle areas. The booth itself was pretty impressive. They actually had steam coming from those rockets.

One of the other highlights of the booth aesthetics was Capcom's booth for their latest RE game called Project Resistance. (Yes, that's a live person in that booth). For this booth, I could only pass by. It was very very crowded and waiting in line wasn't an option. About Project Resistance, it is a 1v4 asymmetric online survival horror experience set in the world of Resident Evil where one person squares off as the mastermind against 4 players, each with different special skills, trying to survive the nightmare while the mastermind works against them.

I couldn't go without noticing the booth for Cyberpunk 2077. Let me just say... the colors and design were just awesome. They colors just really jump out and they had a really cool, futuristic-looking motorcycle displayed. The wait time for the event was too long, so I didn't queue up for it, but there is already a lot of information about this game, so I didn't mind about it too much.

Cyberpunk is set to be quite an interesting game though. There are multiple ways to progress the story line and get past game obstacles. There are also different upgrade paths and choices you can make for your character, depending on your preferences. I was lucky enough to come across the Death Stranding booth right as they were beginning to show the gameplay trailer. I watched everything with a front row seat and, believe me, it did not disappoint. The characters and cinematic look amazing. Also the gameplay looks very smooth. Essentially, you play as Norman Reedus and are tasked with linking the USA back into the Chiral Network. You have to travel along the country and deliver packages along the way, interacting with other people playing the game. I really felt Mr. Kojima was inspired by the multiplayer game mechanics of the Souls series for this game, expanding it to a sandbox style exploration game. It's looking really really interesting!

After this, I headed on to the Game College and University area to talk with some of the schools there and play their games. I also did that for the Indie Game Development area. I'll report more about that on the next post!

Over and out,

SCOPS

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